Game Development Community

Will there be a TGBX Beta?

by Matthew Harris · in Torque X 3D · 11/13/2006 (8:51 pm) · 3 replies

I know this has been discussed a bit here. But I am wondering if there will be a TGBX beta for those people who have a TGB license. My levels in TGB in my current game has about 8 layers and its hard to make a .txscene manually from it. :). I think this would be a smart idea for GarageGames to do a beta for TGB license holders before the TorqueX launch on Dec 11 so this beta members can test out their scenes and have something to show the TorqueX community what can be done on the launch from the community that was in the beta.

Also will TGBX be a seperate application/license than TGB or be the next release of TGB. Garage Games says TGB will be a tool for TorqueX which is great, but the Garage Games consumers should be able to see what that tool can do for their TorqueX app to get them to buy TGB to make Garage Games more money :). My two cents.

Matthew "Spindle" Harris

#1
11/14/2006 (1:50 pm)
I don't know what the specific plan is, but you can be sure that we will want the TGBX toolset beta tested before we make it available.

It makes sense to test with TGB owners in the TorqueX Beta, but I'm not sure what Adam/Justin (TGBX) and John Q. (TX) have planned yet :)
#2
11/14/2006 (5:14 pm)
I don't think just for the TGB owners though, as I'm good with both xml and XNA, it would make sense to have people like me helping test the conversion stuff as we can debug it too.
#3
11/24/2006 (7:26 am)
I also support a TGBX beta to test!!!!