Game Development Community

Mouse hiden, even in level builder

by Mirko Topalski · in Torque Game Builder · 11/12/2006 (12:13 pm) · 4 replies

Did anyone have this bug: When i hide the mouse cursor, he remains hidden even in the level builder after i test the game.

#1
11/13/2006 (12:23 pm)
Yeah - it's not really a bug. The LevelBuilder is script too. Just show the cursor in game.cs when endGame is called.
#2
11/13/2006 (1:53 pm)
Oh, ok, thnx.

Am i wrong, or they removed physics fields properties of objects in level bulder? I cant change density, dumping, restitution, friction... directly in level builder (??)
#3
11/13/2006 (1:58 pm)
Yeah - they were taken out of the LevelBuilder because getting things balanced was very hard and most people couldn't get it to work. All the script methods are still there (including RIGID as a collision response mode). The physics system does weird stuff with Rigid still though. They'll probably come back when the system is tighter.
#4
11/13/2006 (2:39 pm)
Untill then, i will have to use TGB v1.1.0 in order to run my game properly. \:(

If someone from employees are reding this: It would be nice if GUI editor can have "undo" button!