Slow debug build
by Tom Perry · in Torque Game Engine · 11/11/2006 (4:57 pm) · 7 replies
I downloaded TGE 1.5 when it came out but only had time to mess with it recently. I used the visual C++ 2005 express to create a debug build without changing any source code (literally opened express, chose the solution and clicked build). No errors occured, 7 successful builds. Great stuff, except the debug build runs at the speed of a snail. In the content demo 1 I get about 1 or 2 FPS (using metrics(fps); in the console) when around the trees. In the condent demo 2 and when I'm not near the trees I get around 20 FPS. Anyone have an idea why? No other programes are running. It never drops below 50 FPS in the exe that is installed. I'm on a 2x3 ghz pentium D with 2 gigs of ram and a 6800GT nVidia gfx card.
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#2
11/12/2006 (3:41 am)
Around 50. The 20 FPS ares of the debug build give 120+ fps in the exe that is installed. There was never a problem with 1.4, at least not one that I noticed anyway!
#3
Unfortunately i'm not sure what to say.
Running a profiler would be the thing to do,
but it's a lot of work.
Anyone else see a big hit in debug mode w/ 1.5 ?
11/13/2006 (8:54 am)
Huh, that sounds a bit extreme.Unfortunately i'm not sure what to say.
Running a profiler would be the thing to do,
but it's a lot of work.
Anyone else see a big hit in debug mode w/ 1.5 ?
#4
11/19/2006 (4:16 pm)
Still no luck with this. Downloaded TGE again and reinstalled, and downloaded the latest drivers (my card is actually the 6600 not 6800 GT if that makes any difference) but no change. This is very weird, I'm sure I can't be the only one, either that or I am doing somthing seriously wrong!
#5
No console errors in either, but interestingly, I get 4 errors when running tutorial.base after I open the world editor.
My specs:
Win XP
pentium4 2Ghz
1.3 Gig Ram
NVidia GeForce2 MX/MX400
11/27/2006 (10:25 am)
I've got the same problem. When I changed myconfig in torsion from debug to release, my framerate shot up to 20-23 from 0! It's almost impossible to move using the debug. No console errors in either, but interestingly, I get 4 errors when running tutorial.base after I open the world editor.
My specs:
Win XP
pentium4 2Ghz
1.3 Gig Ram
NVidia GeForce2 MX/MX400
#6
If you're having 20 fps in release then that's bad as it is. Building a debug build will only make it worse.
11/27/2006 (10:54 am)
What? Debug builds *are slow by nature* - I'm not sure why no one is reading the above posts.If you're having 20 fps in release then that's bad as it is. Building a debug build will only make it worse.
#7
11/27/2006 (11:10 am)
I read it. I was just letting Tom know he wasn't the only one with that kind of slow down.
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50 FPS -> 20 FPS is about expected.
2 FPS is pretty extreme tho, what do you get in the same location w/ a release build ?