Create new terrain file through script?
by Dave Calabrese · in Torque Game Engine · 11/10/2006 (3:42 pm) · 2 replies
Awhile ago, I could swear I saw a function that you could run which would create a new, flat, blank .TER file. I've spent some time sifting through lots of manuals and code, yet I now can't find that anywhere. I'm working on something where I want the game to be able to basically be able to dynamically create a .TER file, then the .MIS file, save it all and load it up. I've got the mission part down fine (that's easy), but making the blank terrain (or copy/pasting an existing one through code) seems to be escaping me.
Any thoughts? Anyone know that function I might be thinking of?
Any thoughts? Anyone know that function I might be thinking of?
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#2
11/13/2006 (8:46 am)
You could probably do a direct copy of a template .TER file through code without too much trouble.
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