Problems with shooter Tutorial
by Juan Gril · in Torque Game Builder · 11/07/2006 (12:27 pm) · 4 replies
While doing the shooter Tutorial, and being in section 3 (adding Player Input), I created the player.cs file with no errors and I made sure it is properly called from game.cs.
I run the game with no errors, but the keys don't work.
I called the console, and I see the log line:
"Executing shooterTutorial/gameScripts/player.cs"
However, if I type "pShipUp();" in the console, I get the following:
"shooterTutorial/gameScripts/player.cs (42): Unable to find object: '' attempting to call function 'updateMovement'
Line 42 is where the call to the updateMovement function is done from the pShipUp function.
Interestingly enough, every time I execute the game, the player.cs.dso file is not generated. It's the only .dso file that it's not generated. I already cleaned all the .dso files and tried again with no luck.
The name of the sprite and its class in level builder are correct.
Any ideas?
Thanks,
Juan
I run the game with no errors, but the keys don't work.
I called the console, and I see the log line:
"Executing shooterTutorial/gameScripts/player.cs"
However, if I type "pShipUp();" in the console, I get the following:
"shooterTutorial/gameScripts/player.cs (42): Unable to find object: '' attempting to call function 'updateMovement'
Line 42 is where the call to the updateMovement function is done from the pShipUp function.
Interestingly enough, every time I execute the game, the player.cs.dso file is not generated. It's the only .dso file that it's not generated. I already cleaned all the .dso files and tried again with no luck.
The name of the sprite and its class in level builder are correct.
Any ideas?
Thanks,
Juan
About the author
#2
Like I said, player.cs file seems to have been read, but no .dso file is generated.
This is the only project where this behavior is happening. All my other projects seem to work fine.
11/07/2006 (1:28 pm)
Nope. At the top of the console, it says "No script compilation erros occured". The log doesn't show any errors after reading player.cs.Like I said, player.cs file seems to have been read, but no .dso file is generated.
This is the only project where this behavior is happening. All my other projects seem to work fine.
#3
But really, it seems like you checked all the obvious things, so I don't know. I'd go through the process of creating the script file again carefully and see if it magically works the second time. I love/hate when that happens.
11/07/2006 (1:34 pm)
The only thing I can think of is that you maybe saved the script file from a program that appended .txt to the file name and it's not showing up normally.But really, it seems like you checked all the obvious things, so I don't know. I'd go through the process of creating the script file again carefully and see if it magically works the second time. I love/hate when that happens.
#4
So I started the project from scratch again, and this time it worked. So cheers for the miracle!
Thanks for your help.
Juan
11/07/2006 (7:13 pm)
Yeah, I hate it too.So I started the project from scratch again, and this time it worked. So cheers for the miracle!
Thanks for your help.
Juan
Torque Owner Fucifer