Texture not showing in tge 1.5
by Noe Snaterse · in Artist Corner · 11/04/2006 (11:45 am) · 8 replies
Hi,
I've got this weird problen with the DTS exporter 0.91 and blender 2.42.
When I export my model and open it up in the new showtool pro, everything looks fine.
Then when I start my game, the same model apears with no texture on it. All textures are powers of 2, a few 128x128 and a few 16x16.
Now to make it really weird I replace the 1.5 binary with a 1.4 binary, and all of a sudden the textures show again in the game. So I replace the 1.4 binary with 1.5 again and the texture is missing again.
wtf is happening here?
I've got this weird problen with the DTS exporter 0.91 and blender 2.42.
When I export my model and open it up in the new showtool pro, everything looks fine.
Then when I start my game, the same model apears with no texture on it. All textures are powers of 2, a few 128x128 and a few 16x16.
Now to make it really weird I replace the 1.5 binary with a 1.4 binary, and all of a sudden the textures show again in the game. So I replace the 1.4 binary with 1.5 again and the texture is missing again.
wtf is happening here?
About the author
#2
11/04/2006 (2:41 pm)
Look at your console.log file and see if you see why its not loading the texture. I expect there's some error message in there somewhere.
#3
But the logfile shows nothing. Now I know that the logfile won't show anything too when the textures are in a wrong format (ie 132x132 or something) but my textures are 128x128 which should work.
Then I have tried renaming a few textures, but then I get a warning in the console.log that it can't find a texture.
So I figured the textures are found by the engine, since I don't get a warning message.
11/05/2006 (2:03 am)
I usually start with the console.log file when I have trouble using the engine.But the logfile shows nothing. Now I know that the logfile won't show anything too when the textures are in a wrong format (ie 132x132 or something) but my textures are 128x128 which should work.
Then I have tried renaming a few textures, but then I get a warning in the console.log that it can't find a texture.
So I figured the textures are found by the engine, since I don't get a warning message.
#4
So I've copied the tutorial.base and it's parent directory, put in my artwork to start a new project, and all of a sudden all textures seem to work again.
Problem solved, though I'm still in the dark about what could cause this.
11/05/2006 (10:03 am)
I haven't got a clue what the problem was all about, but after a full day trying to figure it out I decided to try and build the project again.So I've copied the tutorial.base and it's parent directory, put in my artwork to start a new project, and all of a sudden all textures seem to work again.
Problem solved, though I'm still in the dark about what could cause this.
#5
12/10/2006 (6:08 am)
I got that problem too! but i think i know whats the problem in the dts exporter there the dts version i think 1.5 needs dts 25
#6
12/10/2006 (7:14 am)
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#7
12/10/2006 (7:32 am)
Ok i just thoght um any suggestions about the texture thing becuse it happend to me too but i didn't find a way to fix it
#8
12/10/2006 (8:33 am)
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Torque Owner Noe Snaterse
When it's in the game I want it in, the textures are gone again.
I'm starting to run out of ideas of what might be going on here.
O before I forget, both games use the same 1.5 binary.
It's the stock binary of torqueDemo.exe not one I compiled myself.