Can Torque handle RTS and FPS at same time?
by Anthony Potamitis · in Technical Issues · 11/03/2006 (6:42 pm) · 4 replies
Hi Guys,
I am wanting to look at how ghost recon uses FPS and Squad Based control.
Can Torque allow a FPS to be able to use a button to switch to a RTS mode and a birdseye view map?
The way how Ghost Recon allows players to run around shooting and then switch to map mode and move NPCs around.
I dont have the RTS pack yet, and hoping that some people who have played with the RTS pack may have seen if this is possible. Thanks guys.
I am wanting to look at how ghost recon uses FPS and Squad Based control.
Can Torque allow a FPS to be able to use a button to switch to a RTS mode and a birdseye view map?
The way how Ghost Recon allows players to run around shooting and then switch to map mode and move NPCs around.
I dont have the RTS pack yet, and hoping that some people who have played with the RTS pack may have seen if this is possible. Thanks guys.
#2
11/08/2006 (3:06 am)
Not sure if the rtscam has a first person mode but with the advanced cam resource you can do this for sure
#3
11/08/2006 (7:29 am)
The Advanced Camera resource would be the way to go, I think. It is possible, but the camera view is the least of your worries in this scenario. Intuitive control between modes would be. I personally found Ghost Recon to be rather clunky in that fashion.
#4
01/15/2007 (1:29 am)
Thanks for your help guys. Im still working on the control method and yep, making its a challenge. At the moment it still feels like a hash between Ghost Recon and Commandos.
Torque Owner AllynMcelrath