Game Development Community

How I am wasting my away my Friday afternoon.....

by Dave D · in Torque Game Engine Advanced · 11/03/2006 (12:49 pm) · 3 replies

I decided to be totally unproductive and port TGE Starter.FPS into TGEA. This is what I came up with.


www.bustedchicken.com/screens/TgeFPSinTGEA.png

Still playing around, I will get this to look right.....
Eventually

#1
11/03/2006 (1:16 pm)
Looks like you just need to create your materials.cs files and you'll be almost there. I think there is a resource script that will automatically generate them too.
#2
11/06/2006 (1:48 pm)
Do you know where to find this script? I can't see it in the resources and materials are the bane of my existence when handcoding heaps of them (jus tto get basic shaders, not anything fancy).

Thanks