DTS Object animations exporting problem...
by Ryan Berkani · in Artist Corner · 10/30/2006 (7:05 pm) · 3 replies
Hey all,
I am new to Torque and have a problem:
When I was messing around with a simple sequence animation (an elevator I was making), and then exported it to view in ShowTool, it showed up fine -- animation and all. However, when I placed it in the mission using the mission editor, it wasn't in motion.
While there is most likely a very simple solution...I can't figure it out. So, any help would be appreciated :).
Thanks.
I am new to Torque and have a problem:
When I was messing around with a simple sequence animation (an elevator I was making), and then exported it to view in ShowTool, it showed up fine -- animation and all. However, when I placed it in the mission using the mission editor, it wasn't in motion.
While there is most likely a very simple solution...I can't figure it out. So, any help would be appreciated :).
Thanks.
#2
Anyways, do you want the DTS file or the MAX file itself?
11/01/2006 (1:26 pm)
Sorry for taking so long to respond... Anyways, do you want the DTS file or the MAX file itself?
#3
Maybe you can find some help searching the forum now that you know it's a script wich is needed.
11/01/2006 (2:55 pm)
Looks like the Simple shape tutorial has been removed from TDN! Too bad, even though it was uncomplete it explained how to animate static shape in-game.Maybe you can find some help searching the forum now that you know it's a script wich is needed.
Torque Owner Fucifer