Game Development Community

Console.log after Debug 1.5 build

by Vince McMullin · in Torque Game Engine · 10/30/2006 (8:07 am) · 1 replies

I'm seeing this over and over and over in the console log after build 1.5 Debug.... No modifications to the source.

Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 1 (Collision-3) bounds box invalid!
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Could not locate texture: starter.fps/data/shapes/player/crossbow
Could not locate texture: starter.fps/data/shapes/player/clip
Validation required for shape: starter.fps/data/shapes/player/player.dts
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Could not locate texture: starter.fps/data/shapes/player/base.lmale
Could not locate texture: starter.fps/data/shapes/player/crossbow
Could not locate texture: starter.fps/data/shapes/player/clip
Validation required for shape: starter.fps/data/shapes/player/player.dts
Mapping string: MissionStartPhase2 to index: 9
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Could not locate texture: starter.fps/data/shapes/Winter/Unnamed
No such file 'starter.fps/data/shapes/Winter/Branch02_512x512'.
No such file 'starter.fps/data/shapes/Winter/Branch02_512x512.jpg'.
No such file 'starter.fps/data/shapes/Winter/RootsNoSnow'.
No such file 'starter.fps/data/shapes/Winter/RootsNoSnow.jpg'.
No such file 'starter.fps/data/shapes/Winter/TrunkNoSnow'.
No such file 'starter.fps/data/shapes/Winter/TrunkNoSnow.jpg'.
No such file 'starter.fps/data/shapes/Winter/TrunkNoSnowBase'.
No such file 'starter.fps/data/shapes/Winter/TrunkNoSnowBase.jpg'.
No such file 'starter.fps/data/shapes/Winter/Unnamed'.
No such file 'starter.fps/data/shapes/Winter/Unnamed.jpg'.
No such file 'starter.fps/data/shapes/Winter/Unnamed.png'.
No such file 'starter.fps/data/shapes/Winter/Unnamed.gif'.
No such file 'starter.fps/data/shapes/Winter/Unnamed.bmp'.
No such file 'starter.fps/data/shapes/Unnamed'.
No such file 'starter.fps/data/shapes/Unnamed.jpg'.
No such file 'starter.fps/data/shapes/Unnamed.png'.
No such file 'starter.fps/data/shapes/Unnamed.gif'.
No such file 'starter.fps/data/shapes/Unnamed.bmp'.
No such file 'starter.fps/data/Unnamed'.
No such file 'starter.fps/data/Unnamed.jpg'.
No such file 'starter.fps/data/Unnamed.png'.
No such file 'starter.fps/data/Unnamed.gif'.
No such file 'starter.fps/data/Unnamed.bmp'.
No such file 'starter.fps/Unnamed'.
No such file 'starter.fps/Unnamed.jpg'.
No such file 'starter.fps/Unnamed.png'.
No such file 'starter.fps/Unnamed.gif'.
No such file 'starter.fps/Unnamed.bmp'.

#1
10/30/2006 (8:20 am)
Unnamed happens alot for some issue, if no texture is applyed to a model, it placed its name as "Unnamed" and for some reasion Torque looks for it.

Just make a 9 x 9 JPG called Unamed in the upper most of your data file tree.

The rest just seem to be missing from thoes locations. And it seems somthing (Mostlikeley AIPlayer) is looking for the defuilt shape/player object.

Validation required for shape = Compute CRC in the object datablock. Not an error.

Error: shape starter.fps/data/shapes/crossbow/ammo.dts-collision detail 1 (Collision-3) bounds box invalid! <-- This think has allways been broken int this way.