Non-english charset support
by Marc Sandoval · in Torque Game Engine · 10/30/2006 (7:27 am) · 2 replies
Greetings. While editing the FPS Starter Kit I've found that I cannot use accents or opening interrogations/exclamation symbols in-game. As a non english-speaking person I find this very annoying:

Is there a way of making it work via script/ui editor or should I modify the source code? I'm using the demo so I can't do this last thing.
Thanks in advance.

Is there a way of making it work via script/ui editor or should I modify the source code? I'm using the demo so I can't do this last thing.
Thanks in advance.
About the author
#2
Btw it seems that I chose the wrong word... I meant tildes (',
10/30/2006 (9:01 am)
Hehehe, thank you, Pisal, but since I am a Demo user (well, if everything goes well I'll buy an indie license) I cannot access the Wiki. Too bad.Btw it seems that I chose the wrong word... I meant tildes (',
Torque 3D Owner Pisal Setthawong
I'm not sure about the problem about accent key (is it the same as the grave key (~) -the top left key?). If it is as I guessed, it might have been caused because the accent key is mapped to the change language symbol of windows so it changes the language and the input is not passed to your TGE. To fix that, you have to change the key that changes the language settings of windows into something like LeftShift+CTRL. This will allow you to type the accent symbol as normal. If you have trouble with other keys you could always open up the Accessories -> System Tools -> Character Map and copy the symbol you want and paste it in the project.
I'm not sure if this answers your question, but at least it is a start LOL.