Game Development Community

Non-english charset support

by Marc Sandoval · in Torque Game Engine · 10/30/2006 (7:27 am) · 2 replies

Greetings. While editing the FPS Starter Kit I've found that I cannot use accents or opening interrogations/exclamation symbols in-game. As a non english-speaking person I find this very annoying:
img308.imageshack.us/img308/3127/exampledg6.jpg
Is there a way of making it work via script/ui editor or should I modify the source code? I'm using the demo so I can't do this last thing.

Thanks in advance.

#1
10/30/2006 (8:40 am)
I've modified the FPS kit (1.4 TGE fyi) into my local language of Thai and it works perfectly. For more information, you might want to check here: http://tdn.garagegames.com/wiki/TorqueUnicode

I'm not sure about the problem about accent key (is it the same as the grave key (~) -the top left key?). If it is as I guessed, it might have been caused because the accent key is mapped to the change language symbol of windows so it changes the language and the input is not passed to your TGE. To fix that, you have to change the key that changes the language settings of windows into something like LeftShift+CTRL. This will allow you to type the accent symbol as normal. If you have trouble with other keys you could always open up the Accessories -> System Tools -> Character Map and copy the symbol you want and paste it in the project.

I'm not sure if this answers your question, but at least it is a start LOL.
#2
10/30/2006 (9:01 am)
Hehehe, thank you, Pisal, but since I am a Demo user (well, if everything goes well I'll buy an indie license) I cannot access the Wiki. Too bad.

Btw it seems that I chose the wrong word... I meant tildes (',