Game Development Community

Getting started with scripting.

by Ryan McKenzie · in Torque Game Builder · 10/28/2006 (6:16 pm) · 6 replies

Currently learning game development, I am finding huge problems understanding script. Can anybody please share there path of learning script or point me in a good direction.

Thanks, Ryan

#1
10/28/2006 (7:24 pm)
Have you done all the tutorials? They helped me a lot, though I did have lots of programming experience first. Understanding the principles of programming is the key to learning about this stuff. Lots of programming books cover that sort of stuff in the first few chapters - maybe one of the books recommended for Torque has a good intro section on programming.

The way I learned most programming when I was starting out was to simply look at code. There are lots of patterns that'll you'll pick up on - once you understand what's specific to a certain game and what's general code, you'll be on your way. Take a look at the example games and try to modify them. The documentation has a lot of info, as well as TDN.

Good luck and don't give up.
#2
10/29/2006 (5:29 am)
Thanks for the help Tom, I'll take consideration in your advice.
#3
10/29/2006 (6:53 am)
I would echo the "do te tutorials" statement. The documentation and tutorials for TGB are fantastic. I didn't know any programming (literally none) before I started and I have a pretty firm grip of the basics now, enough to get by anyway ;)
#4
11/03/2006 (10:11 pm)
Great suggestions Eastbeast and Tom P... (helps from the Toms!) I'll third that notion that the tutorials are the best place to get started... just wait until you see what we have up our sleeves for the docs :)
#5
11/03/2006 (10:29 pm)
Ooooo! So we're allowed to hint at it now?
I was blown away by the earliest version - and every subsequent one :)
#6
11/04/2006 (2:11 pm)
That's good news, because the documentation has been a bit... underwhelming so far. So when can we get our hands on it?