Torsion Debugger
by Wolfgang Kurz · in Torque Game Engine · 10/28/2006 (1:17 am) · 3 replies
Hello all,
i got TEG 1.5 and built it with visual studio
then i read aout torsion for the scripting so i downloaded that
i downloaded the enhanced debugger too but when i copy those files to the engine it wont compile anymore
without the enhanced the enhanced the debugger torison wont stop at breakpoints though:-(
can anyone please help me with setting up torison? most importantly the debugger
thx a lot in advance
i got TEG 1.5 and built it with visual studio
then i read aout torsion for the scripting so i downloaded that
i downloaded the enhanced debugger too but when i copy those files to the engine it wont compile anymore
without the enhanced the enhanced the debugger torison wont stop at breakpoints though:-(
can anyone please help me with setting up torison? most importantly the debugger
thx a lot in advance
#2
the breakpoints dont work:-)
any idea what the problem could be?
10/28/2006 (10:01 am)
Well the problem is it doesnt workthe breakpoints dont work:-)
any idea what the problem could be?
#3
Create a Torsion project, create a configuration, pointing it at your torqueDemo.exe, with the correct working directory (top-level main.cs file should be in that directory).
Set breakpoints in Torsion.
Start the torqueDemo by pressing F5 within Torsion.
It should now start the EXE, and connect. Breakpoints should be set, and hit when reached.
10/28/2006 (11:43 am)
Start with a plain TGE (for simplicity).Create a Torsion project, create a configuration, pointing it at your torqueDemo.exe, with the correct working directory (top-level main.cs file should be in that directory).
Set breakpoints in Torsion.
Start the torqueDemo by pressing F5 within Torsion.
It should now start the EXE, and connect. Breakpoints should be set, and hit when reached.
Torque Owner J "hplus" W
Torsion is largely awesome!