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Exporting Animated Models from GameSpace.

by Keith Perry · in Artist Corner · 10/25/2006 (7:08 pm) · 2 replies

Hey everyone,

I have been wrestling with getting animated models(meshes) into Torque with GameSpace. Seems the skeleton would never line up with the model or the animation would always never match the one I made in GameSpace.

Well, after much research and alot of keyboard smashing I think I stumbled onto something that might work. I uploaded a full working model and was able to get the skeleton in as well as the matching animation. The speed seems a little faster in showtool when I play the animation, but it seems to match the actual animation I made in GameSpace. (Wahooo!)

I pieced together a little pdf that explains it all with pictures.

Hopefully this will help anyone having trouble as I was, and please feel free to give me your feed back.

www.kingdomsofdomination.com/data/MODEL_TO_TORQUE.rar

www.kingdomsofdomination.com/Image18.jpg

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#1
11/02/2006 (12:57 pm)
Thanks, Keith! Animations in gameSpace are generally hell to deal with, so this is much appreciated!
#2
11/05/2006 (4:14 pm)
Thanks for the information.