Exporting Animated Models from GameSpace.
by Keith Perry · in Artist Corner · 10/25/2006 (7:08 pm) · 2 replies
Hey everyone,
I have been wrestling with getting animated models(meshes) into Torque with GameSpace. Seems the skeleton would never line up with the model or the animation would always never match the one I made in GameSpace.
Well, after much research and alot of keyboard smashing I think I stumbled onto something that might work. I uploaded a full working model and was able to get the skeleton in as well as the matching animation. The speed seems a little faster in showtool when I play the animation, but it seems to match the actual animation I made in GameSpace. (Wahooo!)
I pieced together a little pdf that explains it all with pictures.
Hopefully this will help anyone having trouble as I was, and please feel free to give me your feed back.
www.kingdomsofdomination.com/data/MODEL_TO_TORQUE.rar

I have been wrestling with getting animated models(meshes) into Torque with GameSpace. Seems the skeleton would never line up with the model or the animation would always never match the one I made in GameSpace.
Well, after much research and alot of keyboard smashing I think I stumbled onto something that might work. I uploaded a full working model and was able to get the skeleton in as well as the matching animation. The speed seems a little faster in showtool when I play the animation, but it seems to match the actual animation I made in GameSpace. (Wahooo!)
I pieced together a little pdf that explains it all with pictures.
Hopefully this will help anyone having trouble as I was, and please feel free to give me your feed back.
www.kingdomsofdomination.com/data/MODEL_TO_TORQUE.rar

Torque 3D Owner Kevin Rogers