Game Development Community

TextEditCtrl funkyness

by Kyle Cook · in Torque Game Engine Advanced · 10/25/2006 (1:44 pm) · 2 replies

Is anyone else getting some odd behavior from this control? When I click password to mask the field it doesn't do it. BUT if I highlight the text in reverse (from end to beginning) in the field marked as a password it begins to mask all the characters that are not highlighted.

#1
10/25/2006 (5:23 pm)
Yeah, I think there's some brokeness there. I'm going to be mergine in 1.5 soon, so that should get fixed.
#2
10/25/2006 (5:56 pm)
I am running with 1.4 right now and that doesn't help. What I did to fix it was convert the TGE 1.5 control over to GFX instead of dgl, if anyone needs help with that toss me an email.

edit : typo