Game Development Community

Racing Demo 1.5

by James Spellman · in Torque Game Engine · 10/25/2006 (8:28 am) · 6 replies

The racing demo looks different to me. Did it lose the tire tracks at some point? I was going to show it off as a sample for an upcoming project and either my memory is faulty or something changed! ;)

#1
10/25/2006 (12:02 pm)
It has indeed changed, James. If by tire tracks you mean the dust thats kicked up constantly by the wheels, it's still there but its harder to see because the track terrain is brighter than the 1.4.2 demo which used darker, muddy track.
#2
10/25/2006 (12:25 pm)
Hmm. Okay. I'll look closer and tweak it if I have to. Thanks!
#3
10/27/2006 (1:37 am)
It has also the speed changed. Many have complained that the car is too slow :P and when theyve tried to change the speed of it it has lost control , now it doesnt ! WOOHOO!!! NEXT BURNOUT COMING UP :P (burnout get it, cause burnout has FAST cars)
#4
10/27/2006 (8:49 am)
Just wanted to note that the speed and handling changes were all done in script, and that these changes were possible all along.
#5
10/27/2006 (9:09 am)
Closer look taken. I see the effects now. They're just so subtle they might as well not be there. I'll have to tinker with it and see if I can make it a little more obvious.
#6
10/28/2006 (12:52 am)
@Joe: that is great news, there were so many complaints about car handling and speed! 8-)


Speed demons...