Game Development Community

Complie Errors

by Ken Lane (3Dsolve) · in Torque Game Engine · 10/20/2006 (12:13 pm) · 2 replies

I'm trying to compile version 1_3_1 of the TGE with VS 7.1 and I'm coming up with several missing files. Many of the files are supposed to be in a /gui folder which I don't have. I'm sure there is something else that I need to checkout or download or something, but I can't find a link to the directions for compiling this code.

Can anyone point me a link with the directions for compiling the latest stable version of the TGE?
Thanks, Scott

#1
10/20/2006 (12:33 pm)
Missing....

#include "sim/frameAllocator.h"

#include "gui/guiArrayCtrl.h"
#include "gui/guiControl.h"
#include "gui/guiTSControl.h"
#include "gui/guiBitmapCtrl.h"
#include "gui/guiFilterCtrl.h"
#include "gui/guiCanvas.h"
#2
10/20/2006 (12:44 pm)
I was able to compile the 1.3.1 version of TGE using gcc 3.3.3 under Cygwin after moving a few directories and files around but I don't think it's worth the trouble. I think you're better off downloading the 1.4.0 version from your My Account page.

P.S. TGE versions 1.4.2 and 1.5.0 are now available.