First stab at Low Poly
by James Steinmetz · in Game Design and Creative Issues · 10/18/2006 (11:09 pm) · 3 replies

Tell me what you think.
Now I just need to learn how to bone and texture.
About the author
#2
10/20/2006 (3:28 am)
Looks great. I would add a few more polys around the front of the pelvis where the hip and pelvis meet.
#3
You are going to want to round the forms a bit as advised above, but it depends on how you feel about it and what your goals are.
Keep us posted on your progress because this is a great beginning :)
PS what tool are you using out of curiousity?
10/20/2006 (4:54 am)
The basic form and balance is great James. What is your polycount (in triangles)?You are going to want to round the forms a bit as advised above, but it depends on how you feel about it and what your goals are.
Keep us posted on your progress because this is a great beginning :)
PS what tool are you using out of curiousity?
Torque Owner Musashi
Good job.