Game Development Community

Possible to animate platform/elevator and move into Torque?

by Lee Latham · in Artist Corner · 10/17/2006 (7:44 pm) · 1 replies

Hello,

I guess I'm looking for the equivalent of a Quake3 func_train. I've been jacking around with path_start/node for quite a while now and getting nowhere. Is that what those functions are for? And if so, how do you use them, ie. attach at object to the path?

#1
10/17/2006 (8:22 pm)
Look up the pathed interior resource and Ramen Sama's moving platform forum topic. Both will be of extreme help to you.