QuArK and map2dif
by Devin Arendt · in Artist Corner · 10/17/2006 (8:23 am) · 1 replies
Is there any place where I can find clear and up-to-date instructions on how to properly install quark with map2dif? The stuff I find in this website is very dated. There is a version of quark that requires a 'minipython' pak I can't find anywhere, and with the newest version of quark I can't export anything at all. It even reports errors on the examples. Any suggestions?
About the author
Torque 3D Owner Affectworks
There's little information on how to setup Quark with Torque, but here goes:
You can find minipython on Quark's download page: http://quark.planetquake.gamespy.com/download.php3, but if you grab the latest build of Quark (QuArK v6.5 latest), python is bundled with it.
Also grab the map2dif plus here: http://www.garagegames.com/mg/forums/result.thread.php?qt=32691 as it fixes some problems with map2dif and also makes error messages easier to read.
With the latest build of Quark it's a very straight forward process of installing it as it's a self installer. You need to set the game to Torque from inside Quark as well as point to your map2dif in the settings of Quark. After that is done, you should be good to go. But just in case, I found these video tutorials for you:
http://www.editingarchive.com/downloads/644 as well as straight up tutorials here:
http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/
Good luck!
Fredrik S