How many computers does the Indie license give me?
by developer_dna · in Torque Game Engine · 10/17/2006 (7:34 am) · 11 replies
Hi everyone,
I am wishing to purchase the Torque Game Engine SDK "Indie" License. How many computers may I install the softare onto? I have a desktop and a laptop I would like to use for development. I attempted to look this up on the site and the forum but I did not see the answer.
Thanks for your help!
I am wishing to purchase the Torque Game Engine SDK "Indie" License. How many computers may I install the softare onto? I have a desktop and a laptop I would like to use for development. I attempted to look this up on the site and the forum but I did not see the answer.
Thanks for your help!
#2
10/17/2006 (8:22 am)
If you have 100 computers, you can install it. But no one else can have source-level access to the engine.
#3
Can anyone from GG shed official light on this?
10/17/2006 (8:35 am)
"source-level"? So can multiple programmers work on scripts?Can anyone from GG shed official light on this?
#4
But as i understand it,
yes, an unlimited number of people can work on scripts,
but each person who has access to the engine source (C++) must have their own indie license.
10/17/2006 (8:40 am)
The EULA is really not that complicated a document, go ahead and read it.But as i understand it,
yes, an unlimited number of people can work on scripts,
but each person who has access to the engine source (C++) must have their own indie license.
#5
10/17/2006 (8:41 am)
Yup. Orion is correct.
#6
If a team member is doing scripting only (modding the engine with NO access to the source code) they do not need a license. This is the same as downloading our free FPS demo and modding it without purchasing the source.
10/17/2006 (12:16 pm)
From the TGE EULA:Quote:The TGE Indie Game License fee for the Engine is $100 per each programmer using or accessing the source code to the Game(s).
If a team member is doing scripting only (modding the engine with NO access to the source code) they do not need a license. This is the same as downloading our free FPS demo and modding it without purchasing the source.
#7
10/17/2006 (1:00 pm)
OK, thanks for clearing that up. :)
#8
When I installed the game engine onto this new computer the engine will open but quits whenever I open the world editor. Anyone got a possible fix for this one?
10/23/2006 (12:56 am)
Hello people,When I installed the game engine onto this new computer the engine will open but quits whenever I open the world editor. Anyone got a possible fix for this one?
#9
Nick
10/23/2006 (1:13 am)
Tiznyler, this is not a permission problem. I would suggest posting your problem in the Mac forums of this site.Nick
#10
Torque Game Engine has no built-in validation like that.
10/23/2006 (1:09 pm)
Quote:I have a feeling this is due to permissions because the first computer I installed TGE onto was not owned by me.
Torque Game Engine has no built-in validation like that.
#11
10/28/2006 (3:23 am)
Thanks for the responses. After checking the mac sections I decided to download it again and reinstall. sems to be working fine now. Thanks mucho.
Torque Owner Jonathan A. Garay M.
i have my TGE/TGB on my lap on my desk at work and on my desk at home :)