Game Development Community

Attach armor and weapons to dts shape in TGB.

by Matt James · in Torque Game Builder · 10/15/2006 (3:18 pm) · 1 replies

Hi. I'm stumped.
I've spent over 15 hrs trying to figure out how to attach another dts object, such as a weapon or armor to my simple dts player object. I can get the animations working, and rendering but there doesn't seem to be a way to mount different weapons to a player. I have mount0 setup correctly. Keep in mind that mounting on top of the image in 2d will not work becuase it needs to be able to move correctly durring the 3d animations.

thanks for your time.

#1
10/20/2006 (6:06 pm)
Unfortunately 3D mounting is not currently in the t2dShape3D object in TGB yet.