Game Development Community

Hiring Artists

by James Heidlebaugh · in Jobs · 10/15/2006 (9:42 am) · 3 replies

We are currently looking to fill a large number of art dept. fields. We will be hiring 3d modelers, texture artists, 3d animators and possibly additional concept artists. Positions will be filled according to experience and capability. Please email artdpt@idcvr.com

The nature of the project will be disclosed following succesful return of signed NDA forms, portfolio review, and ability screening. Geographic location is not a primary concern at this time. Initial payment will be on a per asset basis, fees to be negotiated per individual asset. Upon succesful completion of an undetermined amount of work, a salaried position may be offered.

Our current priority is focused on character modelers, texture artists, character animators and people capable of creating quality architecture in the .dif format. Character models will need to be in the .dts format.

If you do not live in the U.S. you may wish to create a paypal account at www.paypal.com to facilitate prompt and reliable payment.

#1
10/26/2006 (7:55 am)
Hi James,

My name is Dean Valentine and I'm a full-time composer,I'm looking to score a game demo/pitch.If You're
interested in an original score for your project you can find some details and audio
demos of my work in the 'looking for work' section here at GarageGames.


Regards,
Dean.
#2
11/08/2006 (1:23 am)
Heya dude

I'm pretty much an all round artist, concept to completion, although I specialize in characters I can pretty much model and texture anything that can be drawn :) I have a passion for the low poly, but I'm fully capable of high detailed modeling and normal map generation. take a look at my online works Here

if your interested contact me at shabazz.hanzo@gmail.com

cya
Qareeb
#3
11/08/2006 (6:10 am)
@Qareeb

Nice stuff.