Game Development Community

Dedicated server running? Now Software

by Tarly · in Technical Issues · 10/14/2006 (6:16 am) · 2 replies

OK, thanks to a couple great people here, I have a dedicated server up and running.

The question is: How do I package up to send anyone else , so they can install the game and the connect to my server?

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what do I need to zip up to send to a buddy who is going to connect to my server?

When developers surley the consumer does not see all the scripts and such in the game. I hope to just package the newest "game" and have my friend download it to be able to log in to my game so he can see the progress it is making.

Do we compile something? Is there a thread on this someone could post a link to?

Can I hard code my IP in the client software so it will only connect to my server?

I know I can use Pkzip then zip2exe to get the easy installation, I just don't know how to package the software so all of the innerworking are not open to the public.

Thank you very much for your time.

Cliff

#1
11/06/2006 (7:44 am)
- copy example/* into another dir
- delete all .cs/.gui in that copy(leave only .dso's) so your users cant see torquescript code
- create simple installer(using for example NSIS,http://nsis.sf.net)
#2
11/07/2006 (1:16 am)
Thank you.

Cliff