Game Development Community

Collision Bound Error when Packaging Game.

by Matthew Harris · in Torque Game Builder · 10/13/2006 (8:36 pm) · 1 replies

When I packacge my game for Mac OS X I get a weird error with my player collision when I run the game. Here is a screenshot to illistrate my problem and the console to show whats going on.

www.blurgames.com/collisionbounderror.jpg
The player *hovers* above the surface because it reverts back to a square or original bounds. How come this happens not in my build but in the packaged build. Thanks in advanced.

Matthew Harris

#1
11/02/2006 (11:06 am)
Not sure why you would only see it after you package the game, but the errors are saying that your objects collision poly has a spot it considers concave. I would throw in an echo line that spits out the poly points and see if it matches your dev version.