Game Development Community

Non Programer trying to rotate objects

by Darin Pitts · in Torque Game Engine · 10/13/2006 (12:00 pm) · 2 replies

Hey guys. Im not much of a programer. i have been trying to figure out how to rotate objects in the "world editor" for a while now. every time i try to adjust its rotation in the "world editor inspector" it doesnt stick. after changing it i hit apply. then nothing happens. when i reselect the object the rotation numbers go back to 1 0 0 0. does anyone know how to fix this problem. or know what im doing wrong?

#1
10/13/2006 (12:05 pm)
It's an axis angle format. So you need to enter an angle like "0 0 1 90" to rotate it 90 degrees on the z-axis. However unless you need precise rotation angles, you don't need to use the property field. Just hold down the alt key when dragging any of the gizmo axis on the objects, and it will rotate on that axis instead of being moved.
#2
10/13/2006 (12:09 pm)
Oh good times thank you