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SetTileCollisionActive question

by Tim Kin Chu · in Torque Game Builder · 10/13/2006 (12:26 am) · 1 replies

How to use this?

I set the layer and graphGroup to the tile layer and also the other object for collision.

but it seem not work.

#1
11/12/2006 (9:27 am)
Might need some code here. To use SetTileCollisionActive, you have to input the X and Y position of the tile, and true or false to allow/disallow collision. (True = Collision, False = No Collision).