String concat
by AIDan · in Torque Game Engine · 05/15/2002 (4:25 am) · 3 replies
Could someone please explain these operations to me?
NL
?
SPC
I think it has something to do with the language and translation.
greetings
Daniel
NL
?
SPC
I think it has something to do with the language and translation.
greetings
Daniel
About the author
#2
05/15/2002 (7:15 am)
As we are talking about string. Am I right when I say that string delimited with ' will be tagged string (and transmitted to the client with a tag) and string delimited with " will not be tagged and transmitted to clients like that (every character) ?
#3
I've always seen that as
Mebbe a better example would be an abs() function:
05/15/2002 (8:09 am)
@Tim:I've always seen that as
istrue = istrue()?true:false;but then that would be easier done as
istrue = istrue();Your statement would work fine tho.
Mebbe a better example would be an abs() function:
function abs(%val)
{
return (%val < 0)?-%val:%val;
}which is the same asfunction abs(%val)
{
if (%val < 0)
%val = -%val;
return %val;
}
Associate Tim Newell
Max Gaming Technologies
TAB String concatenation with a tab. "Hello" TAB "World!" == "Hello\tWorld!"
NL String concatenation with a newline. "Hello" NL "World!" == "Hello\nWorld!"
SPC String concatenation with a space. "Hello" SPC "World!" == "Hello World!"
? isnt one afaik.
unless your referring to something like this:
istrue() ? itstrue = true : itstrue = false;
which is basically a one line if statement..the above is the same as:
if (istrue()) {
itstrue = true;
} else {
itstrue = false;
}
-Tim aka Spock