Tire emitters in ms3.5 crash
by Roshan Kuriyan · in Torque Game Engine Advanced · 10/11/2006 (7:15 pm) · 0 replies
Hi tse developers and user's
when i use tire emitters for my wheeled vehicle it crashes ,on examining the crash using tSE_debug.exe I found the material mapping for the texture is missing near the function updateWheelParticles in wheeledvehicle.cpp file line no 1082.Inspite of writting material file for my legacy terrain texture i couldn't resolve this issue.
Any one had faced a similar issues. pls share it.
when i use tire emitters for my wheeled vehicle it crashes ,on examining the crash using tSE_debug.exe I found the material mapping for the texture is missing near the function updateWheelParticles in wheeledvehicle.cpp file line no 1082.Inspite of writting material file for my legacy terrain texture i couldn't resolve this issue.
Any one had faced a similar issues. pls share it.