Game Development Community

Shadow

by Fucifer · in Torque Game Engine · 10/09/2006 (10:02 am) · 2 replies

I did seach but I not could find what I was looking for. DTS static model cast their shadow from the bounds or collision box. I am talking like crates and barrels.

#1
10/09/2006 (11:08 pm)
From the collision meshes, AFAIK.
#2
10/10/2006 (8:52 am)
Thanks.