Game Development Community

here is a noobie question

by Anthony Rosenbaum · in Torque Game Engine · 05/13/2002 (1:34 pm) · 4 replies

Could someone tell me where in the hard code is the "torqueDemo" string that makes the torqueDemo_DEBUG.exe I want to change it so next time I complie it will read the name of my game. Thanks

#1
05/13/2002 (3:19 pm)
In Visual C++,

Project->Settings->Link tab-> Output file name

Also need to change

Project->Settings->Debug tab-> Executable for debug session

to reflect your first change.

-Tim aka Spock
#2
05/13/2002 (4:42 pm)
changed what I thought would be it but still outputting Torquedemo_debug.exe. The 2nd part was easy enough, but the first part with linking I changed a name in the "project options" box was that right can you send any screenies so I know I'm doing right Thanks again, also should rebuild all?
#3
05/13/2002 (7:21 pm)
O.K. when I set it all up and hit "build new.exe"
I get
Compiling...
vehicle.cc
D:\After School Cartoons\torque\engine\game\vehicles\vehicle.cc(1188) : error C2143: syntax error : missing ';' before '<<'
D:\After School Cartoons\torque\engine\game\vehicles\vehicle.cc(1192) : error C2065: 'col' : undeclared identifier
D:\After School Cartoons\torque\engine\game\vehicles\vehicle.cc(1192) : error C2227: left of '->getVelocity' must point to class/struct/union
D:\After School Cartoons\torque\engine\game\vehicles\vehicle.cc(1193) : error C2143: syntax error : missing ';' before '>>'
Error executing cl.exe.

Yo_Joe_DEBUG.exe - 4 error(s), 0 warning(s)
any one know what has happened?
#4
05/13/2002 (7:34 pm)
You may have a CVS merge conflict.

http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=3178