Game Development Community

Search Engine in GG Broken

by Demolishun · in Torque Game Engine · 10/06/2006 (12:51 pm) · 18 replies

How come every time I do a search it finds this stupid www.indiegamescon.com reference with broken links? I am finding that searching GG has become a chore and I am not getting the information I need. Any search should only bring up GG links especially code specific stuff.

Thanks,
Frank

About the author

I love programming, I love programming things that go click, whirr, boom. For organized T3D Links visit: http://demolishun.com/?page_id=67


Thread is locked
#1
10/06/2006 (12:59 pm)
If you just change the www.indiegamescon.com to www.garagegames.com in the url it should take you to the page you want to see.

I agree though it is a chore to search the site, I hope they get this fixed before the weekend.
#2
10/06/2006 (1:09 pm)
Oh good, other people are having this problem too. I thought i was just going crazy!
#3
10/06/2006 (1:30 pm)
Ah yea same thing last night. Also I was searching for text from recent forum threads that I'm 95% sure should have given me hits, and i wasn't getting any results.
#4
10/06/2006 (1:42 pm)
There are two threads on this already, one in the correct forum. Other than that, I agree.
#5
10/06/2006 (1:52 pm)
www.garagegames.com/mg/forums/result.thread.php?qt=42482
I had noticed the search being buggy over a week ago... It is starting to truly bother me, anything i need info about takes a lot of time carefully wording and rewording the search. Sometimes no matter how i try the search , I can not find a forum or document that I KNOW I have read before.
#6
10/06/2006 (2:00 pm)
Yep, search here is hosed. Normal google works just fine with the site:garagegames.com option.
#7
10/06/2006 (3:07 pm)
Normal google with site context works good? I will try that.
#8
10/06/2006 (8:43 pm)
It just does not find the stuff from the other site so I can't find the information I wanted. Luckily some of the hits show a bit of the code enough for me to look at the source.
#9
10/07/2006 (6:05 am)
I agree with the above sentiment. When the documentation on a product is either sparse or noexistant, having a broken search engine on top of that just makes you pull your hair out. I find myself hitting next-next-next-next on the forums for hours at a time trying to find an answer for something simple. I've about given up on the site's search engine.

Hopefully over time TDN will get more meat on it's bones. Until then I've considered writing a quick VB app to do a text dump of all the forums. Then I can use notepad.exe's built in search function, which is far more powerful than garagegames.com's.

-Jac
#10
10/07/2006 (6:17 am)
Not having your google search appliance configured correctly is one thing. Comparing your vb app + notepad to a google search appliance is pure idiocy.
#11
10/07/2006 (10:08 am)
Quote:Not having your google search appliance configured correctly is one thing. Comparing your vb app + notepad to a google search appliance is pure idiocy.

I call it getting the information I need. I just searched the forums for 'particle' and received a whopping total of 4 hits. Golly Gee David, you really think if I searched a text dump with notpad the results would be the same? Idiocy his hitting next->next->next->next all day long because GG's fancy google powered search engine probably couldn't even find this very thread.

Forum Thread : Torque Retro 2D! *Progress* :. GarageGames
... next job is to finish the projectile code and finalise the 2D particle engine. Anyway,
enough talk, here's some media.... Complex Mounts with little overhead ...
www.indiegamescon.com/www.garagegames.com/mg/forums/result.thread.php?qt=19601 - 2004-06-29

Forum Thread : TSE - some more info :. GarageGames
... access all shader capabilities? 10) Will it be possible to use shaders with the particle
engine? 11) When will OpenGL support be added? 12) Will there be a demo ...
www.garagegames.com/mg/forums/result.thread.php?qt=17017 - 2004-03-21

    Forum Thread : TSE and Trajectory Zone? :. GarageGames
    ... thier performance improves. 2) Improved explosions. Right now, I use the particle
    system for explosions. However, explosions could alternately be done using ...
    www.garagegames.com/mg/forums/result.thread.php?qt=17001 - 2004-03-20
    [ More results from www.garagegames.com/mg/forums/result.thread.php ] 

Forum Thread : TGB Known Issues :. GarageGames
... down list boxes and menus don't capture mouse up event after selections. * Some Particle
Effect properties are only saved to the effect file, not the level file ...
www.indiegamescon.com/mg/forums/result.thread.php?qt=46303 - 2006-06-20

-Jac 'btw, there's your 4 hits. Oodles of info! Go go google!'
#12
10/07/2006 (11:11 am)
Normal google does not show you private SDK threads, and quite honestly.. that is not very useful :)
#13
10/07/2006 (8:21 pm)
Gee golly Jacobin, you have clearly demonstrated that your vaporware vb app + notepad would indeed be superior to Google's products. You should immediately develop and market your idea as it will no doubt take the industry by storm.

Or you could just call GG up and tell them search isn't working correctly.. Just a thought.
#14
10/08/2006 (1:29 am)
I asked Rick today and he is aware of the issue and he's working on it. It sucks... he knows it.
#15
10/08/2006 (2:38 am)
Oh thank the maker... I dont mind going through hell as much when i know it may soon be over.
#16
10/08/2006 (8:10 am)
Quote:Gee golly Jacobin, you have clearly demonstrated that your vaporware vb app + notepad would indeed be superior to Google's products. You should immediately develop and market your idea as it will no doubt take the industry by storm.

Here is your vaporware vb app. I wrote it in a half hour after getting home from the bar last night. Windows makes it easy to do things like this. However creating the proper regex filters for cleanup wasn't so easy with half a load on. It's free for anyone to use, except for Dave up there. He'll have to pay me money.

www.savefile.com/files/141691

Instructions:
1) Download the above file and change the extension from .bin to .exe.
2) Make sure you have msinet.ocx installed and registered. It usually comes with visual studio but is otherwise easy to find.
3) Click the button and it will build your searchable text dump of the GG forums.
4) Load the file into the editor of your choice and find the info you need. I prefer Jedit myself.

I threw a field on the form to allow for restarts at a particular thread ID. Thread ID's are included in the output.

Sample Output:

Quote:
"THREAD ID: 1
"
"THREAD ID: 2
""
Development Community Discussions >> General DiscussionAuthorTopic: Just a test!{NA} Dragon
MemberPosted: Nov30,2000 03:15GMT
Just wanted to make sure everything was working fine.

Glad to see your new forumns.Rick Overman
EmployeePosted: Nov30,2000 05:38GMT
Thanks for dropping by and checking out the new site, hope you like what you see.
--Rick
"""
"THREAD ID: 3
""
GarageGames Site Feedback/Bugs >> FeedbackAuthorTopic: ForumsPeter Hatch
MemberPosted: Nov30,2000 08:53GMT
I mostly like the forums, but you seem to have left out some, and the names seem unclear. At first I had no clue what was supposed to be discussed in Creative - Software. After looking at the other categories, it looks like Creative is the section for artists, and Technical is for programmers. If so, they should be renamed, IMO.

Also it might be nice to have sections for game design, sound/music (creative aspect, not technical or hardware), and story writing. Not sure how much they would be used though. Maybe other spots would be more useful for music composition and story writing though, as doing so for games shouldn't be too much different from the generic discipline.Rick Overman
EmployeePosted: Nov30,2000 15:27GMT
We definately want feedback on forum topics.

Tim, Jeff and myself brainstormed to get the rough outline you see today but were going to rely on feedback from the community to fine tune the list. Keep sending in suggestions we will start making changes soon.

--RickPeter Hatch
MemberPosted: Nov30,2000 17:05GMT
A section for consoles under hardware maybe?Peter Hatch
MemberPosted: Nov30,2000 18:12GMT
Possibly have at least one forum for each of the skills you list for browsing help wanted ads?Tim Gift
EmployeePosted: Nov30,2000 22:36GMT
That would make for a lot of forums :) We'll keep taking forum sugestions for a few days and then start adding the ones people recommend.
"""
"THREAD ID: 4
"
"THREAD ID: 5
"
"THREAD ID: 6
""
GarageGames Site Feedback/Bugs >> FeedbackAuthorTopic: Indrema?Peter Hatch
MemberPosted: Nov30,2000 09:14GMT
Could you add Indrema as a platform choice on the Create Project screen?

There may not be many of them, but the same seems true of Nintendo and BeOS projects.Tim Gift
EmployeePosted: Dec05,2000 00:39GMT
This is another platform type that didn't seem to generate much interest. We actually tried to contact those guys but never got anything back from them. If we get more requests for some serious Indrema projects we'll add it, but for now there is always the 'other' option.

-Jac
#17
10/09/2006 (9:06 am)
Jacobin: I'm not sure GG will appreciate you dumping the entire forums locally in order to do your own indexing. Consider the bandwidth you'll be using doing a site dump, if everyone did that the bandwidth use would rocket.

The search been broken really sucks, but we've just to live with it until GG fix the problem.
#18
10/09/2006 (3:36 pm)
It's really just text pretty much though. I don't think it would be that big of a deal for bandwidth. Maybe all those database queries would pose a problem though. Either way, it's a shame people have to take things into their own hands like this anyway.