Game Development Community

Suds

by Matthew Harris · in Torque Game Builder · 10/06/2006 (9:31 am) · 11 replies

A game where a bar of soap defeats bacteria.

Please be kind a lot of the art I did is being redone by a true 2d artist.

He did the bacteria so far. The main character, weapons, backgrounds, and tiles are being redone.

members.aol.com/SpindleTec/cluster3.png
members.aol.com/SpindleTec/polyeye2.png
And a Suds Gernade test.

http://members.aol.com/SpindleTec/gernadetest.mov

#1
10/06/2006 (11:16 am)
I like the concept! And the bacteria look good. :)
#2
10/06/2006 (11:30 am)
Looks wacky and awesome!
#3
10/06/2006 (10:26 pm)
Thanks guys. I create a little movie showing some game play/baddies/gernade test. Sliding was added to the movement thanks to the help of Dan MacDonald. The quality of the video is pretty poor and small but does the job. The audio is also in mono.

members.aol.com/SpindleTec/sudsgameplay.mov
#5
10/13/2006 (4:33 pm)
I think the bacteria sprites look great. I wish I'd come up with the idea myself. Though my computer had a hard time playing such a big video unfortunately.
#6
10/25/2006 (1:01 am)
New boss...

www.blurgames.com/bigbossishere.pngI'll post the new Sud Character Redesign in the morning :)
#7
10/25/2006 (5:34 am)
Looks great :)

Should it be gernades? Either grenades or maybe germades...
#8
10/25/2006 (12:39 pm)
Omg am I spelling it wrong haha.
#9
10/25/2006 (3:47 pm)
Update. Here is the new Suds.

www.blurgames.com/sudsandcluster.png
www.blurgames.com/sudsandboss2.png
:)
#10
10/25/2006 (3:51 pm)
He looks mean - I thought he was a boss at first ;)

Very cool though - makes it look a lot better!
#11
10/25/2006 (10:54 pm)
I like - look kind of large for a main character - the trend is usually the enemies are larger than the main character.

I guess my main concern here is that very little of the surrounding area is visible - but hey, a simple camera alteration can fix that.

Loving the screenshots your posting of this - now let's see some awesome level design shots! :D