Game Development Community

Blender DTS problem

by Joseph Jonathan · in Artist Corner · 10/05/2006 (8:07 am) · 3 replies

I am able to export my model as a 3d dts. I put it in my items folder and enter the game. I go to the mission editor mod and go f4. I go to static shapes to my items folder and click on my test dts file. When I click on it the xyz axis movers show up aswell as a null point like all the other dts's on the map but the shape does not show up. can some one tell me what is going on?

#1
11/15/2006 (8:12 pm)
Joseph, have you had any luck fixing your blender issues? I have having exactly the same problem and would LOVE to know if and how you fixed it... :-)

Thanks.
rcore@canada.com
#2
11/15/2006 (9:20 pm)
What versions of blender and the exporter are you using?
i use 2.42a and 0.91(modified)

but you need to make sure to set Shape and DetailX entities in the blender model itself, for the exporter to export correctly.
#3
11/22/2006 (1:52 pm)
Hey (sorry for the slow reply),

I'm using Blender 2.42 and the 0.9 DTS exporter.
I didn't see a newer exporter... you say yours is 'modified'?

Thanks for the top on the Shape and DetailX entities... I'll look at that tonight for sure!