Blender DTS problem
by Joseph Jonathan · in Artist Corner · 10/05/2006 (8:07 am) · 3 replies
I am able to export my model as a 3d dts. I put it in my items folder and enter the game. I go to the mission editor mod and go f4. I go to static shapes to my items folder and click on my test dts file. When I click on it the xyz axis movers show up aswell as a null point like all the other dts's on the map but the shape does not show up. can some one tell me what is going on?
#2
i use 2.42a and 0.91(modified)
but you need to make sure to set Shape and DetailX entities in the blender model itself, for the exporter to export correctly.
11/15/2006 (9:20 pm)
What versions of blender and the exporter are you using?i use 2.42a and 0.91(modified)
but you need to make sure to set Shape and DetailX entities in the blender model itself, for the exporter to export correctly.
#3
I'm using Blender 2.42 and the 0.9 DTS exporter.
I didn't see a newer exporter... you say yours is 'modified'?
Thanks for the top on the Shape and DetailX entities... I'll look at that tonight for sure!
11/22/2006 (1:52 pm)
Hey (sorry for the slow reply),I'm using Blender 2.42 and the 0.9 DTS exporter.
I didn't see a newer exporter... you say yours is 'modified'?
Thanks for the top on the Shape and DetailX entities... I'll look at that tonight for sure!
RosinCore
Thanks.
rcore@canada.com