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D3D Mode Bug

by Tsui Ming Fat · in Torque Game Engine · 05/13/2002 (2:16 am) · 3 replies

I just downloaded Release_1_1_1 & build the demo. And I set graphic mode to D3D instead of OpenGL. After I load mission, I cannot get the screen output correct. The error like all polygons have wrong coordinate. But in OpenGL mode, the demo work perfactly. I test the demo at GF3 Ti200 & Matrox G450. Both Card have same error.

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#1
05/13/2002 (2:52 am)
Please search in the forums, this has been addressed a couple of times and there is a simple workaround for it... you can find one thread solving it here...
#2
05/13/2002 (6:14 pm)
Thanks! I just purchase this engine 1 Day. And the forrums have 1000+ post can't read all in short time.
=)
#3
05/13/2002 (6:59 pm)
Use the Search fields at top right of the page. Select 'forums' from the drop down menu, and enter your search string in the box to the right of the drop down menu, then click GO. It only searches the entry titles but hey, that is certainly better than a kick in the head with a frozen mukluk...