Game Development Community

Controller Config Option? Or just...

by Chris Jorgensen · in General Discussion · 10/03/2006 (1:17 pm) · 2 replies

... setup the controls to play well on a 360 controller for the PC?

Right now, I have a dual analog logitech and a dual analog thrustmaster that I use for testing. Their buttons are mapped differently, unfortunately. So I'm considering just supporting the "360 standard" and being done with it, rather than spending time creating a configuration screen for players to fiddle with their controls. My game only uses 3 buttons plus the left pad or stick. That is, button1 = thrust, 2 = shoot, etc...

Which option is the wiser?

#1
10/03/2006 (1:22 pm)
Well, I'm personally a big fan of customization and giving the user the choice. But, if it's going to take time away from more important things, it might not be worth it. Going with the 360 standard is probably the safest way to go if you aren't going to have the options.
#2
10/03/2006 (4:12 pm)
I wouldn't say that it's taking away time. I have no real time constraint on when I need to finish by. I'm just trying to keep things simple wherever possible. Perhaps I'm lazy, but if I can get away with a proverbial sticker that says "Works get with Xbox 360 controller!" then I will.

At the same time, I've thought through how I'd do a controller configuration screen. So it's really just a matter of if it's important to do it, then I will.