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Gui Editor position/size bug - Major Bug

by Sumner Mccarty · in Torque Game Engine · 10/03/2006 (12:55 pm) · 4 replies

Greetings,

This bug must be known, but I cannot find a fix.

Run stock 1.4 TGE Tutorial.base or Starter.fps, doesn't matter

Make sure resolution is set to 1024x768 (actually just needs to be different than the following)
F10
Make sure the resolution in the gui editor is not set to the same as above... defaults to 640x480, so leave it.

Move a button.
F10 - exit gui editor.

Looks good.

F10 - re-enter gui editor - it has moved!


This will not happen if you edit inside the gui editor at the same resolution as you are playing the game at.

BUT
This means you can't see the whole screen while editing...

Being able to edit at 640x480 or 800x600 while running at 1024x768 is ideal and it seems like what the design goal was.

Please enlighten me if there is a fix.

Please fix for 1.5, 1.4.2.... major bug imo.

This is the first thing someone does when learning Torque.... It should be Super-Solid.

Cheers!
:)
Sumner McCarty

#1
04/08/2009 (8:38 am)
It's already existing. In playGui of starter.racing in version 1_5_2
is still existing
#2
04/11/2009 (12:41 pm)
These bugs seem to have been haunting TGE for a long time, I really don't see any valid reason why GG haven't fixed this.

Any GG employee are more then welcome to let me know why.
#3
04/11/2009 (1:20 pm)
That's why I use a text editor to write the gui definition ;)
#4
04/11/2009 (1:23 pm)
Same here. I make a draft using the editor, and then edit it manually (Well ok, not in notepad, I'm using Notepad++) for some finetuning. Me being all nooby it usually takes a few trips in and out of the editor to get what I want, buuut I get there :)