Moving on after getting started
by Ulf Ackermann · in Torque Game Engine · 10/03/2006 (11:50 am) · 5 replies
Hello fellow torque developers, i just bought the engine and have done the "beginners tutorial". iam coming from a6 3d gamestudio and have developed some smaller games with it.
no iam switching to torque because our next project is a mix of an rts/rpg multiplayer game. so torque fits that best.
however there is so many information here floating around.
i bought torque 1.4 and the rts starter pack.
how should i start learning torque? whats the road i should go after the beginners tutorial?
i also did this here: http://www.codesampler.com/torque.htm
is there any "advanced" tutorial or some sort of tutorial covering more in depth aspects. i feel kind of lost now. a6 community offered many tutorials covering almost all aspects. after that rather simple "beginners tutorial" i cant find more in depth stuff. i feel kind of lost :p
iam right now learning to understand how the engine works.
i think the script language should be no problem for me, i also know c++.
some questions however remain.
1) how do i publish a program i made with torque?
2) how do i get a waterblock inside torque? it just doesnt work...
3) is there a specific forum for the rts pack i bought? i somewhere read here but cant find it ):
thanks for helping me out!
no iam switching to torque because our next project is a mix of an rts/rpg multiplayer game. so torque fits that best.
however there is so many information here floating around.
i bought torque 1.4 and the rts starter pack.
how should i start learning torque? whats the road i should go after the beginners tutorial?
i also did this here: http://www.codesampler.com/torque.htm
is there any "advanced" tutorial or some sort of tutorial covering more in depth aspects. i feel kind of lost now. a6 community offered many tutorials covering almost all aspects. after that rather simple "beginners tutorial" i cant find more in depth stuff. i feel kind of lost :p
iam right now learning to understand how the engine works.
i think the script language should be no problem for me, i also know c++.
some questions however remain.
1) how do i publish a program i made with torque?
2) how do i get a waterblock inside torque? it just doesnt work...
3) is there a specific forum for the rts pack i bought? i somewhere read here but cant find it ):
thanks for helping me out!
#2
Often you will find answers in the serach results.
Generally if you have specific questions there are many experienced community members that will try to help you
welcome
10/03/2006 (1:58 pm)
Also use the search box to the top right of this page. Often you will find answers in the serach results.
Generally if you have specific questions there are many experienced community members that will try to help you
welcome
#3
Go into engine/terrain/waterBlock.cc at around line 399 on clean install and comment these line out.
Then recompile the engine and you should be good.
10/03/2006 (2:19 pm)
2. There is a bug in the water block.Go into engine/terrain/waterBlock.cc at around line 399 on clean install and comment these line out.
if(!mRemoveWetEdges)
{
setGlobalBounds();
}Then recompile the engine and you should be good.
#4
The rest have been answered.
I would also suggest picking up a copy of Edward Maurinas' Book. It's a great resource that takes you from the basics thru making an entire game without modifying tge.
10/03/2006 (5:33 pm)
Quote:3) is there a specific forum for the rts pack i bought? i somewhere read here but cant find it ):Yes. Go to your preferences and select which forums you want to see. They are all there.
The rest have been answered.
I would also suggest picking up a copy of Edward Maurinas' Book. It's a great resource that takes you from the basics thru making an entire game without modifying tge.
#5
Advanced 3d Game Programming All in One
10/07/2006 (8:04 am)
Hey mb, the book that is going to be released is done by the same author for the book 3D Game Programming All In One . you should read that i recommend and after youve finnished it you can buy the continuing version,Advanced 3d Game Programming All in One
Torque 3D Owner mb
2. I also had problems with waterblock at first, but try to resize it, and move it around... took me a while, but it finally appeared (its probably there you just need to move it or resize it).
3. i dont know about that one.
I'm also looking for tutorials. I found some that worked and others that didnt. try looking around here:
http://tdn.garagegames.com/wiki/Torque_Game_Engine
also:
http://www.codesampler.com/torque.htm
http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/
which i had more...
Im thinking about buying the The Game Programmer's Guide to Torque book, or maybe waiting for this other book (whenever it is released: http://www.akpeters.com/product.asp?ProdCode=285X