Game Development Community

Free modern weapons pack if you help me :)

by Nermion · in General Discussion · 10/03/2006 (9:47 am) · 11 replies

Hi

First few pics:

www.tridinaut.com/gallery/tridinaut_pack3/images/picture_1.jpg
www.tridinaut.com/gallery/tridinaut_pack3/images/picture_3.jpg

We have made another pack of modern weapons.

Since I haven't got time to make them work with Torque yet if some technical soul out there needs these weapons in his project and doesnt have money to buy it but can make them work with Torque by converting files to Torque and adding any neccessery scripts and perhaps even fire animations for example I will give you free copies of our both modern weapon packs :)

Our latest pack can be seen here:

www.tridinaut.com/products.htm

Write here or email me and assure me that you can handle this mission :)

#1
10/03/2006 (10:00 am)
Hi,

I'd be willing to set up the scripts for you, for free.

I'm pretty adept with 3ds Max and Torque's dts format though don't really want to touch the modeling side of things. That would take more time than I could spare though scripts wouldn't be a problem.
#2
10/03/2006 (11:18 am)
The half-arc below the trigger has a corner (the bottom one on the left) which should be a bit smooth. Other than that really great models. Love the remington
#3
10/03/2006 (11:34 am)
Tim, I checked your profile, you got the job :) Do you have msn?

You will not need to touch modeling, only set up scene in max to export to Torque and create any neccessary scripts that make it work better in Torque. If you can also throw in LOD levels, would be nice but up to you.

my msn:
illuminatus2@hotmail.com

Thanks for comments Kai :)
#4
10/03/2006 (8:29 pm)
They have a shotgun version of the m4???? or is that one of your own designs?
#5
10/03/2006 (9:20 pm)
Nice meshes there. :)

Bryce, that's an M1014, if I'm remembering my designations correctly. It's basically a product-improved Benelli (based off the M1, iirc).
#6
10/04/2006 (1:45 am)
It's a "fn tactical shotgun", do a search on google and you'll see the real version :) when I saw it I just had to model it, it's way cool :)
#7
10/04/2006 (12:26 pm)
Are they made in 3DStudioMax and Milkshape3D.
#8
10/04/2006 (4:14 pm)
They are made in first :)
#9
10/04/2006 (4:18 pm)
Positions are still open by the way. I got a 2-3 candidates but haven't choosen nonone yet. If you feel you are man for the job write to me :)

1. Convert 3ds max ->Torque
2. Any neccessary scripts that Torque needs and comunnity expects
3. Perhaps throw in fire animation (using resources already submited here on GG)
#10
10/05/2006 (7:01 am)
The things you require are very basic and easy to do, and it's nice that you offer a piece of the pack to people who help. :) Good luck with it Nermin!
#11
10/06/2006 (5:31 am)
Im looking forward to this :)