Game Development Community

Torque AT and TGE 1.5 upgrade?

by jydog · in Torque Game Engine Advanced · 10/02/2006 (12:22 pm) · 15 replies

Upgrading TGE 1.4 to TSE/Torque AT.

Are there be any reasons to also get the TGE 1.5 upgrade?

--------
Randy

Thread is locked
#1
10/02/2006 (12:28 pm)
I imagine that the new interiors, models, scripts, and especially show tool will not be included in TAT. But that's just a guess.
#2
10/02/2006 (1:48 pm)
Code wise... i'm sure any relevant features from 1.5 will make it into TorqueAT. The extra art content... my guess is no because that art is not really made to show off TorqueAT features.
#3
10/02/2006 (2:08 pm)
I would say if you can upgrade for price they are offering, YES!
#4
10/02/2006 (3:37 pm)
I'm registered now, think I'll post this over to the other forum as well.
#5
10/11/2006 (1:17 pm)
Personally, I don't get it. I'd figure that TAT owners would automatically have the license for 1.5 rather than making this more or less a complete branchoff of products.

On the other hand, I don't see the reason the products are splitting at all. It seems more like an image thing to me than anything else really. In all respects, TAT should be GG's main focus as far as Torque's 3D line is concerned. Shader's are pretty much essential for modern game development, so continuing with regular TGE just seems kinda strange.

The only advantage I can see of getting 1.5 over TSE right now would be saving a hundred bucks (woo... a hundred bucks) and the fact that TSE simply isn't in an overly complete state. If TSE has everything TGE1.5 has and more, why not just assume TSE owners are simply a higher 1.5 owner.
#6
10/11/2006 (8:35 pm)
The products are not splitting. They have always been seperate. There is market for low (TGB) mid (TGE) and high (TAT) end game engines, and developers would use a given engine depending on their needs.
#7
10/12/2006 (12:31 pm)
As TAT has the "lighting kit" included, do we qualify to get TGE 1.5 for $25?

I have not seen ShowTool Pro listed in TAT description, so that would be one tool gained. The pixie would be another. Anything else?

So for $25, I would probably get it. $50, dont know?

--------
Randy
#8
10/12/2006 (6:12 pm)
O, good question. i kinda feel the same way. for 25$ i would buy it.
#9
10/12/2006 (6:48 pm)
To answer your question, no. The idea behind the discount is strictly for those who've purchased the lighting kit as a stand-alone product, to be fair to them. Here's a reminder of the pricing rundown (Indie license):

TGE 1.4.2 base price - $100
TGE 1.4.2 upgrade for previous TGE owners - $0

TGE 1.5 base price - $150
TGE 1.5 upgrade for previous TGE owners - $50
TGE 1.5 upgrade for previous TGE + TLK owners - $25
TGE 1.5 upgrade for those who purchased TGE or TLK on or after August 1, 2006 - $0

All told, the TGE 1.5 package includes over $250 worth of essential products. So, the $150 price provides a deep discount on the Torque engine plus the essential tools that help people successfully create and polish their games.
#10
10/17/2006 (10:01 am)
"The products are not splitting. They have always been seperate. There is market for low (TGB) mid (TGE) and high (TAT) end game engines, and developers would use a given engine depending on their needs."

You know, I'm pretty sure that TGB was never marketed as a low-end engine. And what I'm saying is, if TAT has all of the TGE 1.5 features, TAT owners should probably be entitled to the upgrades by default.

And for the record, I don't own TAT, so its not like I personally have anything to gain saying that.
#11
10/17/2006 (10:56 am)
But we got TLK "included" in TSE and the point he made was that if you bought TLK recently, you should not have to buy it "again".
#12
10/17/2006 (11:09 am)
I'm also not saying $50 is a bad price to upgrade. Just that it may not be enough to warrant an upgrade for those with TAT. Is the TLK and Showtool pro the Stand alone products that can be used in say 1.4 and TAT?
#13
10/17/2006 (12:36 pm)
TGB is not a low-end engine, but development time and expense is lower than a TGE game, which is lower than a TAT game, and there are projects suited for each of these. I state this soley in response to the comment that GG should focus on TAT alone.

TAT does not have all the TGE 1.5 features or vice versa -- they are seperate products, seperate codebases, with seperate features. TAT is not simply TGE 1.6 or 1.7 or 2.0. It is a different animal.

There was never a Synapse Gaming Lighting Pack for TSE. We rolled some of that code into TSE, but we didn't give you a free product. With TGE 1.5 we are giving you a free product -- we are including something that was previously for sale. The price adjustments are soley to compensate those who have seperately purchased the lighting pack from our store.

I hope this clears up any confusion.
#14
10/26/2006 (10:52 pm)
TAT is pretty much an all around better engine though. Most of the important fixes to TGE follow into TSE that can. I'd naturally just think that there doesn't really need to be an extra upgrade fee for people who bought TAT. I mean, TGE owners were discounted on TAT, so it seems natural that they are part of the same product line.
#15
10/26/2006 (11:25 pm)
TGE owners were NOT discounted on TAT. TAT has an early adopter discount and TGE is required to purchase TAT but it is not an upgrade. Again, TAT is not TGE 2.0, they are seperate products. Your opinion is noted and we do appreciate the feedback but there is nothing more to say about this so I am closing the thread. Please email us if you have further feedback, we always welcome community opinion.