DTS Animations?
by Cory Anderson · in Artist Corner · 09/28/2006 (7:43 pm) · 5 replies
Um... I am a newbie to the RTS pack, and I noticed that in the shape folders there are no .dsq animation files. Where are the animations coming from? How would I organize that in blender in order to use the exporter? Are there tutorials on this?
Thanks to anyone willing to tackle this question!
Thanks to anyone willing to tackle this question!
#2
This link is not RTS specific, but I used the same process for both the RTS kit and the FPS kit.
www.garagegames.com/mg/forums/result.thread.php?qt=41655
I keep saying that I am going to write a detailed tutorial onhow to do it, but just have not had the time yet.
09/28/2006 (9:33 pm)
Yes, the sequence can be within the dts file. This link is not RTS specific, but I used the same process for both the RTS kit and the FPS kit.
www.garagegames.com/mg/forums/result.thread.php?qt=41655
I keep saying that I am going to write a detailed tutorial onhow to do it, but just have not had the time yet.
#3
I seem to only be able to create 1 sequence, and I can't figure out how to name it.
09/29/2006 (6:11 am)
Wow thanks for the help Todd. I understand how to call upon the animations now, and a little how they work, but just exactly how would I set this up in Blender?I seem to only be able to create 1 sequence, and I can't figure out how to name it.
#4
Glad to help. Unfortunately, I don't know Blender, so I can't help with that one.
09/29/2006 (8:16 am)
Cory,Glad to help. Unfortunately, I don't know Blender, so I can't help with that one.
#5
Here are some good resources:
tdn.garagegames.com/wiki/DTS/Getting_Started
09/29/2006 (9:56 am)
You need to create more than one "Action".Here are some good resources:
tdn.garagegames.com/wiki/DTS/Getting_Started
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