MileStone 4/whats next
by Morrie · in General Discussion · 09/28/2006 (10:45 am) · 10 replies
Since MileStone 4 is finished, Doe's this mean TSE is completed and if not whats next for TSE. Just curious on the development phase and the direction of TSE. OH yah are we going have to pay for additional upgrades like TGE, because if we are I'll start saving now. Think of the possibilities AI pack in TSE would be nice.
#2
09/28/2006 (1:17 pm)
... and then world domination! ;)
#3
09/28/2006 (1:58 pm)
Indeed!
#5
www.arteria-gaming.com
10/01/2006 (12:24 am)
My hope is that they cotinuing improoving and even perhaps make the terrain editable in real time, like in torque. This is on my wishlist.
www.arteria-gaming.com
#6
AND adding support for GL and Linux(at least for running linux dedicated server, GFX engine is not used in dedicated mode,right?)
p.s.2GG:
I can help with linux testing/packaging and with some linux-specific issues if they arise
10/06/2006 (9:09 am)
What about bugfixes AND adding support for GL and Linux(at least for running linux dedicated server, GFX engine is not used in dedicated mode,right?)
p.s.2GG:
I can help with linux testing/packaging and with some linux-specific issues if they arise
#7
10/06/2006 (9:49 am)
GL support would be awesome
#8
10/06/2006 (9:51 am)
The last I heard, GL and Linux were on the Garage Games wish list for TSE (now called Torque AT), but it isn't a definite yet. Hopefully we will get an official statement once the Windows version goes gold and 'ships' out to customers.
#9
10/06/2006 (10:33 am)
I kindof feel cheated on MS4. The MS4 feature list was cut WAY short. I guess I should stop worrying about it and just get something done with it. I really do like the way TSE/TAT/Whatever runs. It looks great and will run on relatively low spec systems.
#10
10/06/2006 (11:46 am)
I'd say wait for the final release, Marcus. I bet alot of people are worried about OpenGL and Linux, but they aint voicing it everywhere.
Torque Owner Aaron E
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