Compiling with Visual studio .net 2003
by Travis (Talnaus) Ott · in Torque Game Engine · 09/26/2006 (3:56 am) · 7 replies
Hi i have a question on how i would compile using vs2003. since i couldnt find much on 2003 i was reading the 2005 compiling resource
i have read tdn.garagegames.com/wiki/Torque/vs2k5 but it gets confusing in the old part of it.
what do i do just open the
\vc7\Torque SDK.sln
and it doenst ask to conversion wizzard or anything it opens onto the object browser.
then i just lost until i read where it says to compile but i dont want a screw anything up. so how do i correctly configure vs2003 to what ever. or do i just have to open the project then build ?
i have read tdn.garagegames.com/wiki/Torque/vs2k5 but it gets confusing in the old part of it.
what do i do just open the
and it doenst ask to conversion wizzard or anything it opens onto the object browser.
then i just lost until i read where it says to compile but i dont want a screw anything up. so how do i correctly configure vs2003 to what ever. or do i just have to open the project then build ?
About the author
#2
but after i waited for the compile i got these reported
F:\gameengines\Torque\SDK\engine\core\unicode.cc(17): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(33): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(44): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(48): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(51): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(63): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(198): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(334): warning C4068: unknown pragma
Torque Demo fatal error LNK1104: cannot open file '../example/torqueDemo.exe'
so how do i fix the LNK1104 error, wish i was a programmer and not an artist, but for now i have to learn a bit of everything.
09/26/2006 (4:58 am)
Thank you, was alot easyer than i thought.but after i waited for the compile i got these reported
F:\gameengines\Torque\SDK\engine\core\unicode.cc(17): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(33): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(44): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(48): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(51): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(63): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(198): warning C4068: unknown pragma
F:\gameengines\Torque\SDK\engine\core\unicode.cc(334): warning C4068: unknown pragma
Torque Demo fatal error LNK1104: cannot open file '../example/torqueDemo.exe'
so how do i fix the LNK1104 error, wish i was a programmer and not an artist, but for now i have to learn a bit of everything.
#3
The warnings about the pragmas are benign; you can ignore them.
09/26/2006 (10:58 am)
You have to quit Torque before you re-compile. Else it can't write the new output file.The warnings about the pragmas are benign; you can ignore them.
#4
Torque Demo fatal error LNK1104: cannot open file '../example/torqueDemo.exe'
i have tried it 4 xtra times also. same error.
09/26/2006 (1:11 pm)
Torque is closed when i tried, but this time when i did the build i didnt get the warnings, just the errorTorque Demo fatal error LNK1104: cannot open file '../example/torqueDemo.exe'
i have tried it 4 xtra times also. same error.
#5
i still get the same fatel error
Torque Demo fatal error LNK1104: cannot open file '../example/torqueDemo.exe'
09/27/2006 (3:12 pm)
I am still geting this error. And torque has been closed every time i try to compile.i still get the same fatel error
Torque Demo fatal error LNK1104: cannot open file '../example/torqueDemo.exe'
#6
09/29/2006 (4:32 am)
Does anyone have anyideas on how to solve this?
#7
09/30/2006 (12:34 am)
Is there a way to use VS .net to bug check it?
Torque Owner Cinder Games
Perhaps this would be of more use.
But yeah. if the project file is setup right.. all you'd have to to is open.. and build.