Game Development Community

Flying Vehicle script and turning off terrain

by Mark Cooper · in Torque Game Engine · 09/20/2006 (10:43 am) · 2 replies

I'm just starting to make a prototype for a space shooter

I heard there was Flying Vehicle example scripts with the SDK but i cant seem to find them.
Can someone please tell me where they are and if they aren't with the SDK does anyone know where i can find some?

Also, does anyone know the simplest way to turn off the terrain because their isn't and terrain in space. =)

Thank you for any help you can give and I'm sorry if these questions seem a bit basic.

#1
09/20/2006 (11:48 am)
You should be able to remove the terrain reference from the mission file

the editor's usta crash if you opened them on those missions, but I am sure that is fixed now.

as for a vehicle example / script simply search the resources here there are a few at the least.

I wrote a super old one mega long time ago.
it has a vehicle and a script but I hear that it does not play to well with the new version.
this can be rectified by updating the script.
#2
09/20/2006 (12:58 pm)
It is indeed fixed, very helpful thank you

after searching the site for a while i finally found this
http://tdn.garagegames.com/wiki/TorqueScript/Datablocks/FlyingVehicleData

i haven't tryed it yet but it should be very useful

thanks again