Tranparrency problems
by arteria3d · in Torque Game Engine Advanced · 09/14/2006 (11:36 am) · 3 replies
Hi,
I have a tree with the leaves using alpha transparency. They work in tge fine. Im usig the following script for the material:
new Material(palm1)
{
baseTex[0] = "palm2";
};
new Material(palm1_2)
{
baseTex[0] = "palm1_2";
translucent[0] = true;
};
new Material(trunk)
{
baseTex[0] = "pm bark 2";
};
new Material(bark)
{
baseTex[0] = "bark";
translucent[0] = false;
};
The textures are showing, but the leafs are not utilising transparency? Why would this be
Steve
I have a tree with the leaves using alpha transparency. They work in tge fine. Im usig the following script for the material:
new Material(palm1)
{
baseTex[0] = "palm2";
};
new Material(palm1_2)
{
baseTex[0] = "palm1_2";
translucent[0] = true;
};
new Material(trunk)
{
baseTex[0] = "pm bark 2";
};
new Material(bark)
{
baseTex[0] = "bark";
translucent[0] = false;
};
The textures are showing, but the leafs are not utilising transparency? Why would this be
Steve
About the author
Owner of uk based Ltd company ArteriaMediaLtd. with a trading name of Arteria3d Website;arteria3d.com
#2
The translucent flag is not an array. It affects the whole material.
09/15/2006 (7:04 am)
new Material(palm1_2)
{
baseTex[0] = "palm1_2";
[b]translucent = true;[/b]
};The translucent flag is not an array. It affects the whole material.
Torque 3D Owner arteria3d
Steve