Help, Can't save mission...
by ysun · in Torque Game Engine · 09/14/2006 (9:17 am) · 3 replies
Hello,
I followed the 'Getting Started' toturial to make a simple level. But the 'save mission as' seems not work, when torque crashed, I run it again and select 'open mission', but can not find the one I have saved.
Does anyone know how to resolve it? Thanks.
I followed the 'Getting Started' toturial to make a simple level. But the 'save mission as' seems not work, when torque crashed, I run it again and select 'open mission', but can not find the one I have saved.
Does anyone know how to resolve it? Thanks.
About the author
Wanted by the police
#2
Maybe I shouldn't add "torque crashed" in this thread to make you misunderstood, 'torque crashed' is another thing sometimes happened to me. I mean when 'torque crashed', I 'open mission' and found nothing I have save there.
Do you know how to save a mission successfully?
09/14/2006 (11:33 am)
Thanks, but I meant I can not save mission. ;)Maybe I shouldn't add "torque crashed" in this thread to make you misunderstood, 'torque crashed' is another thing sometimes happened to me. I mean when 'torque crashed', I 'open mission' and found nothing I have save there.
Do you know how to save a mission successfully?
#3
Though I have set $defaultGame = "test"; in main.cs and copy a tutorial.base directory and named it 'test' like the tutorial said, the mission was still saved in tutorial.base mission directory and there is a line in test.mis like this:
$Editor::newMissionOverride = "tutorial.base/data/missions/flat.mis";
I don't understand so exactly, but almost. Thank you.
09/14/2006 (11:46 am)
I think I know why, this topic can be deleted.Though I have set $defaultGame = "test"; in main.cs and copy a tutorial.base directory and named it 'test' like the tutorial said, the mission was still saved in tutorial.base mission directory and there is a line in test.mis like this:
$Editor::newMissionOverride = "tutorial.base/data/missions/flat.mis";
I don't understand so exactly, but almost. Thank you.
Associate Manoel Neto
Default Studio Name