Deletion of Ghost Objects
by Shyam "Doggan" Guthikonda · in Torque Game Engine · 09/13/2006 (8:53 am) · 0 replies
I am trying to delete a NetObject on the server side - this should cause the deletion of the ghosted object on the client side. For some reason, the object is being deleted on the server, but not on the client.
If I delete an object, and then create a new object, THEN the client will receive the delete command. When I call delete on the server, the ghosted object stops receiving updates (as it should) but the destructor is not being called until I create a new ghosted object.
Any ideas? Thanks.
If I delete an object, and then create a new object, THEN the client will receive the delete command. When I call delete on the server, the ghosted object stops receiving updates (as it should) but the destructor is not being called until I create a new ghosted object.
Any ideas? Thanks.