Game Development Community

Maya2DTS for Maya 8.0

by Sean T. Boyette · in Artist Corner · 09/12/2006 (9:44 am) · 14 replies

Compiled:

http://www.fluidimages.com/Creations/Torque/tabid/107/Default.aspx

#1
09/12/2006 (10:12 am)
Thank you for taking the time to compile and share, Just what I was needing for my new workstation, just upgraded to Maya version 8. Thanks again.

Take care.
#2
09/14/2006 (10:14 am)
Thanks for doing that! You Rock.
#3
09/24/2006 (9:14 am)
Much appreciated!
#4
09/24/2006 (11:47 am)
Is this available for mac? or how would one go about compiling it for maya 8 on the mac?
#5
11/22/2006 (8:06 pm)
I actually get Server Error in '/' Application when I go to that link.

When you download the Torque source there's maya2dts folder and xcode project for the exporter so just compile that. However I've never had any success so I'd appreciate if someone could compile .bundle exporter for maya 8.0 for mac os x.
#6
01/17/2007 (11:49 pm)
@Jonathan: @osxus3r:

I just saw this thread so I don't know if someone else has already come to the rescue on Maya2DTS 8 for Mac. If not, we have a working version here...

http://research.gridlab.ohio.edu/downloads/dts_export_utility_for_maya_8.dmg

Please keep in mind that while we've been using it with no problems, it hasn't been stress tested. Thus, the usual, "we're not responsible if something goes wrong" disclaimer applies.

Also, most of our artists aren't techies so I packaged the required files up so OS X's installer will put them in /Users/Shared/Alias/maya/8.0/. If you prefer to manually place these things, just show package contents, etc.

Edit:
We've built the Mac version and have created an installer package with Maya2DTS (including supporting script and icon files) for the following versions of Maya...

6.0 (PPC)
7.0 (PPC)
8.0 (PPC)
8.5 (Universal)

You can download it here...
http://research.gridlab.ohio.edu/downloads/Maya2DTS_Installer.dmg

Take care,

Ben
#7
02/27/2007 (5:35 am)
Hi all.
I am new to this and am still learning Maya8.0. Can you please tell me where to place the 2dtsExporter in the maya directory? As I said I am new to this and if I can get Maya working with Torque I will be a happy man.
Thanks.
Jon.
#8
02/27/2007 (9:09 am)
There are two parts that are used for exporting maya 2 dts - the DTSutil, and the Maya2DTS.mll
The DTSUtil goes in a scripts directory, and the maya2dts goes in the plug-in directory.
load the plug-in and the call the dtsutil via the script area.

Kind Regards,
Sean
#9
02/27/2007 (9:15 am)
Thanks Sean
Didn't want to look like a tool but successfuly have done. Very much appeciate your time on sorting this util out for everyone especially as it has caused me know end of grief not being able to use maya until now.
Thanks again.
Jon.
#10
03/25/2007 (7:40 pm)
THANK YOU for posting this resource! I am very VERY hopeful that this will help the maya users who have wanted to help our game dev team and not been able to.

Blessings to you,
-Sparkling
#11
04/10/2007 (3:11 am)
Why are all the exporters in *.dmg? I'm on windows and can't open this format, so its very frustrating for me...
Thanks anyway...
#12
04/18/2007 (4:59 am)
Sean
I have just moved computers, and have gone to download the exporter package off your website but due to it getting revamped its no longer online. Any chance you can stick it online?
Thanks.
Jon.
#13
04/18/2007 (6:11 am)
@Sean: thanks for this!

@Victor: the link above is for us oft-ignored Mac users, who sometimes can't get the binaries we need. Windows users can download from the original source, i.e.

tdn.garagegames.com/wiki/images/c/cb/Dts_maya_allversions.zip
#14
04/18/2007 (6:23 am)
Thanks Rob.