How to bring TGE Editor back?
by ysun · in Torque Game Engine · 09/12/2006 (1:13 am) · 9 replies
Hello,
When I was using TGE Editor and some new windows of other programs pop up, the TGE editor disappeared from the mission bar. But it is still existed in the system threads list.
Are there some way to bring it back?
Thank you.
Screenshots:


When I was using TGE Editor and some new windows of other programs pop up, the TGE editor disappeared from the mission bar. But it is still existed in the system threads list.
Are there some way to bring it back?
Thank you.
Screenshots:


About the author
Wanted by the police
#3
So I prey every second when I was using TGE and now I became an antitheist.
09/12/2006 (1:41 am)
I need to close all hotkeys(5 times SHIFT of OS, ATI control center, etc.) to avoid this happened. But who knows sometimes somethings pop up. So I prey every second when I was using TGE and now I became an antitheist.
#4
09/12/2006 (5:18 am)
Here's the fix, Ben Garney came up with it in this thread.Quote:It's WinOGLVideo.cc, actually.
Anyway, try commmenting out this block on line 613 of winOGLVideo.cc and see how that treats you:
// Destroy the window:
if ( winState.appWindow )
{
Con::printf( "Destroying the window..." );
DestroyWindow( winState.appWindow );
winState.appWindow = NULL;
}
#5
Thank you. So I need to compile it? ;(
Is there any plan of v1.41 to fix some bugs?
09/12/2006 (5:37 am)
Quote:Here's the fix, Ben Garney came up with it in this thread.
Thank you. So I need to compile it? ;(
Is there any plan of v1.41 to fix some bugs?
#6
09/12/2006 (5:55 am)
Yes, this fix will require a recompile. I'm not sure which bugs will be fixed in the 1.4.x code, but I'm guessing that it will be.
#7
btw, are there any step by step tutorials of how to recompile TGE?
09/12/2006 (6:02 am)
I see. As I haven't tried to compile TGE, I think it's better to make models first and wait for the next release. ;)btw, are there any step by step tutorials of how to recompile TGE?
#8
tdn.garagegames.com/wiki/Torque/vs2k5
09/12/2006 (6:42 am)
It took me a long time to get up the courage to dig into the TGE code, but once I was in, it wasn't bad at all. Here's a good resource on TDN that should help you get started on compiling the engine.tdn.garagegames.com/wiki/Torque/vs2k5
#9
09/12/2006 (7:18 am)
The tutorial is perfect suitable, thanks a lot, Aaron.
Torque Owner Stefan Lundmark