Good Particle Editor
by Shilo · in Game Design and Creative Issues · 09/10/2006 (6:46 pm) · 5 replies
I was thinking about coding my own particle editor. I'm aware that there is one out there, I just don't like it. Question is, how do you go about doing this, if the particle data is seperated into datablocks and datablocks cannot be changed during runtime?
Torque Owner Shilo